Project 2: IPad Design

by samscaife on Tuesday 8 November 2011

Our second project was set to us last week though I have been in the process of moving house and have not been able to do much research into the project.

Brief

Design an interactive story for the ipad. Take an existing short story and adapt it to be interactive. This can be aimed at any target audience and can be fictional or non-fictional. You must consider your target audience and evidence this in your research blogs. Prepare and visualize your story so that a developer can interpret your designs and do the necessary coding. This will include wire framing (flow diagram) and storyboarding your app, with details of events that need to take place on each page. Your storyboard could be hand drawn/painted, or you could choose to use a digital method to produce your storyboard. You will also need to produce a dynamic visualization of your story in order to pitch and demonstrate how it will work. You need to consider why your chosen story will benefit from being interactive; this should be researched and referenced. You will need to consider the usability and user experience involved in designing for ipad, producing samples of user testing handouts/questionnaires, and, you will also need to evidence research into the technical options and constraints that development of such an app might encounter.  

I have highlighted the key points in bold and reviewing these it makes me think that I need more of an academic approach to my design process by providing evidence for my design decisions.

We only have 4 weeks to work on this project. We do not have to code anything which cuts out alot of time but we still have a very fast turn around for this project & many of the things we need to do will require preliminary work.

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