Project 3: Gameplay tweaks

by samscaife on Tuesday 17 January 2012

To make the platforms appear more natural I added in a random starting position for them in doing so the issue sometimes arises where you can be left with nothing to do because of the computer. To get arround this and to add more interesting gameplay I had decided to add in the ability to wall jump. Wall jumping will let you boost upwards one platform but in doing so you will have to skip some platforms and therefor miss out on getting points for the high score.

To make people want to continue playing I have included a current highscore on the game over screen, which lets them see the highest score they have gotten that session and encourage them to beat it.

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